Little League Junior Division Rule Book except for the following:
1. The pitching distance is 50 feet. The base path distances are 70 feet. Base runners may lead at their own peril and
big barrel (2-3/4 inch diameter) bats are allowed.
2. Games will be 7 innings in length, there will be one extra inning played in the event of a tie.
There will be no tie in the playoffs. There will be a winner.
3. In the case of a tie after pool play, seeding will be determined by head to head record for a two-way tie, and for more
than two teams we will use tournament run differential, then fewest runs allowed among tied teams.
If still tied, most runs scored in pool play, if still tied, then a coin flip will be used.
4. If after five (5) innings, four and one-half innings if the home team is ahead, one team has a lead of 15 runs or more,
the manager of the team with the least runs shall concede the victory to the opponent.
NOTE: if the visiting team has a lead of 15 runs or more, the home team must bat in its' half of the inning.
5. A balk will be called for an illegal pitch. The umpire will use his/her own discretion. The umpire will issue
one warning per pitcher, per game. If a warning is issued, a coach may take an immediate trip to the mound
to instruct the pitcher and will not be charged with a trip to the mound.
6. No breaking balls (curves, sliders, etc.) will be allowed. Umpires will call an illegal pitch and a ball (see LL rule 8.01d)
and issue a warning. A second offense by the same pitcher will result in that pitcher being removed from the mound
for the remainder of the game.
7. Play will continue on a dropped third strike and the batter may advance if first base is unoccupied.
8. A team may play the game with 8 players, but the other team will play nine in the field. No player can sit on the bench
more than two innings.
9. All available players will bat in the game in a continuous order. The order may be changed from game to game.
10. The maximum amount of pitches to be thrown by a player is 85 per day. When this limit is reached, the pitcher must be
removed from the mound. If a pitcher reaches the limit while facing a batter, the pitcher may continue to pitch until
that batter reaches base or is put out.
11. Pitchers must adhere to the following rest requirements:
- 61 or more pitches in a day, three (3) calendar days of rest must be observed.
- 41 – 60 pitches in a day, two (2) calendar days of rest must be observed.
- 21 – 40 pitches in a day, one (1) calendar days of rest must be observed.
- 1 – 20 pitches in a day, no (0) calendar day of rest must be observed.
12. The manager and/or scorekeeper must provide the current pitch count for any pitcher when requested by either
manager or any umpire. However, the manager is responsible for knowing when his/her pitcher must be removed. The
total pitches for each pitcher must be entered in the scorebook. The scorebook will be used to determine the pitching
eligibility in a subsequent game or games.
13. The manager and/or scorekeeper should inform the umpire-in-chief when a pitcher has delivered his/her maximum limit
of pitches for the game. However, the failure by the scorekeeper to notify the umpire-in-chief, and/or the failure of the
umpire-in-chief to notify the manager, does not relieve the manager of his/her responsibility to remove a pitcher when
that pitcher is no longer eligible. Violation of any section of Rules 10 thru 13 can result in protest of the game in which
it occurs. Protests shall be made in accordance with LL Playing Rules (see LL rule 4.19).
14. Coaches are responsible for players’, parents’, and fans’ behavior.
Umpires may forfeit a game due to the inappropriate behavior of players, parents or fans.
15. Coaches are not allowed to stand in the playing area.
They must stand either directly in front or to either side of the dugout area or position themselves at the bench area.
16. In the case of a tie after pool play, seeding will be determined by head to head record for a two-way tie, and for more
than two teams we will use tournament run differential, then fewest runs allowed among tied teams.
If still tied, most runs scored in pool play, if still tied, then a coin flip will be used.
17. The umpire makes final determination on ALL RULES. All protests will be decided on the field.
18. All protests will be settled on the field with a tournament official.
19. Once a batter has squared up in a bunting stance, they must attempt to bunt the ball from that position or pull up if they
don't want to make contact with the ball. They may not pull back and then swing away.
If they do the batter will be declared out.
20. No throwing of the bats or helmets, warning will be issued for the first offense; second offense will be grounds for
removal from the game.
21. All teams will be required to have bases and to keep bench area clean.
22. All catchers must wear a cup, regardless of gender.
23. No player is allowed to play on more than one team/age divsision. However, if short players you may call from the age
group below to bring your roster to 9. Those players pulled up can not pitch.








